Made for UCI ICS 167/GDIM 32 Multiplayer Game System, Winter 2022

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Rules

* Defender will try to hold out against the enemy attacks without letting an attacking troop reach their side. They need to survive until the counter hits zero.

+ Attacker needs to have one of their troops reach over to the end of the defender side. Doing so before the timer hits zero leads to a win. 

Things to note:

- All players can keep track of their troops cooldown with the little square icon seen behind the troop images.

* For the Defender:

Keep track of the health of your troops by keeping an eye on their color. They get more and more RED as their health decreases!


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Controls

Single Player (Keyboard Only)

Movement - WASD

Place Catapult - 1 

Place Ballista - 2

Place Rapid Ram- 3

Place  Defense Wall- 4


Multiplayer (Player 1 must use Keyboard and Player 2 must use a controller)

(Player 1)

Movement - WASD

Place Catapult - 1 

Place Ballista - 2

Place Rapid Ram- 3

Place  Defense Wall- 4


(Player 2)

Movement - D-pad

Place Linear Trooper - A

Place  Heavy Trooper- B

Place Rogue Trooper - X

Place Mounted Knight- Y

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Credits

Game Designer/Programming: Joshua Nunez

Programming: Alexander Rowlands

UI/UX: Alec Shahverdian

Programming: Charlie Xu

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